Halls of Atonement
The Halls of Atonement dungeon plunges players into a grim, shadow-cloaked fortress where fallen champions seek redemption through relentless torment. Nestled within the eerie realm of Revendreth, this dungeon challenges adventurers to face vengeful spirits and corrupted champions as they navigate twisting halls filled with chilling lore and deadly encounters. Every step unravels a story of penance and suffering, making the Halls of Atonement a harrowing test of skill and resolve.
Dungeon Maps
Boss Encounters
Halkias, the Sin-Stained Goliath
Sinstones are designed to be inert vessels that store past transgressions. However, the twisted schemes of the corrupt Venthyr have enabled Halkias, a colossal golem, to grow by feeding on the power of forgotten sinstones. The Lord Chamberlain’s forces have had difficulty controlling it, ultimately fracturing its anima into multiple sinstone golem shards.
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Overview:
Halkias, the Sin-Stained Goliath leaves fields of [Glass Shards] in his destructive wake. He is able to focus the lights of Revendreth into beams of [Refracted Sinlight].
Tank:
[Crumbling Slam] inflicts massive damage to all players near Halkias' target.
Dodge [Refracted Sinlight] and beware Halkias changing directions.Damage Dealers:
[Heave Debris] inflicts massive damage to players in the impact area.
Dodge [Refracted Sinlight] and beware Halkias changing directions.Healer:
[Heave Debris] and [Crumbling Slam] both inflict moderate group damage upon impact.
Dodge [Refracted Sinlight] and beware Halkias changing directions.
Echelon
Echelon, the mighty stoneborn, has long looked down on outsiders—mortals most of all. From his vantage point above the Halls of Atonement, he watches relentlessly, ready to crush anyone who dares cross its threshold.
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Overview:
Echelon assaults enemies attempting to enter the Cathedral. He calls swarms of Undying Stonefiends, which can only be destroyed when struck with [Stone Shattering Leap] while in [Stone Form].
Tank:
[Stone Shattering Leap] destroys Undying Stonefiends that are in Stone Form in the impact area.
[Flesh to Stone] stuns all nearby players.Damage Dealers:
[Stone Shattering Leap] destroys Undying Stonefiends that are in Stone Form in the impact area.
[Flesh to Stone] stuns all nearby players.Healer:
[Stone Shattering Leap] inflicts significant damage to Echelon's target and moderate damage to all players.
[Flesh to Stone] stuns all nearby players.
High Adjudicator Aleez
Beyond the courtyard and towering gargoyles of the Halls of Atonement lies a church unlike any other on Azeroth. Here, High Adjudicator Aleez leads a congregation of restless spirits, delivering the grim message of Sire Denathrius to those deemed unworthy.
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Overview:
High Adjudicator Aleez commands the congregation of souls in the Halls of Atonement. The High Adjudicator periodically summons forth a Ghastly Parishioner to move towards a random player. These parishioners are immune to damage and emit a [Pulse from Beyond] until they can be sealed within a [Vessels of Atonement].
Tank:
Ghastly Parishioners emit a [Pulse from Beyond] until they are sealed within a [Vessels of Atonement]
[Anima Bolt] inflicts heavy damage.Damage Dealers:
Ghastly Parishioners emit a [Pulse from Beyond] until they are sealed within a [Vessels of Atonement]
[Anima Fountain] inflicts heavy damage to players in the impact area.Healer:
Ghastly Parishioners emit a [Pulse from Beyond] until they are sealed within a [Vessels of Atonement]
[Unstable Anima] inflicts moderate damage to afflicted players until it is removed.
Lord Chamberlain
The Lord Chamberlain rose relentlessly through the ranks of venthyr society, earning the title of Harvester by helping capture the rebellious Accuser. Now, he controls the Accuser’s halls, hoarding anima and twisting the sacred ritual of atonement for his own twisted ends.
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Overview:
Lord Chamberlain commands powerful telekinetic powers to hurl Sinstone Statues around the battlefield. At 70% and 40% health, Lord Chamberlain will cast [Chamberlain's Chorus].
Tank:
Position yourself between Lord Chamberlain and a Sinstone Statue to intercept missiles during [Ritual of Woe] to reduce party wide damage.
[Stigma of Pride] causes increased damage the longer it lasts.Damage Dealers:
Position yourself between Lord Chamberlain and a Sinstone Statue to intercept missiles during [Ritual of Woe] to reduce party wide damage.
[Erupting Torment] inflicts massive damage to players near Lord Chamberlain or sinstone statues.Healer:
Position yourself between Lord Chamberlain and a Sinstone Statue to intercept missiles during [Ritual of Woe] to reduce party wide damage.
Sinstone Statues inflict moderate group damage to all players when thrown with [Telekinetic Toss].
Video Guides
Halls of Atonement dungeon in 3 minutes or less