Manaforge Omega Raid
Manaforge Omega is a high-octane raid that throws players into a sprawling, arcane-industrial complex where reality-bending mana reactors power both wondrous inventions and catastrophic experiments. Designed for coordinated teams, the encounter blends precision mechanics with chaotic environmental hazards: synchronized phase changes, shifting gravity wells, and relentless waves of engineered guardians force groups to master positioning, resource management, and timing. As players push deeper, the stakes rise—corrupt mana blooms and a volatile central core demand split-second decision-making and adaptive strategies, promising a thrilling test of skill and teamwork for veteran raiders seeking both challenge and spectacle.
Raid Maps
Boss Encounters
plexus Sentinel
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Overview –
The [Arcanomatrix Atomizer] will [Atomize] all beings not made of energy who come into contact with it.
The Plexus Sentinel will continue to gain energy while attacking players with [Obliteration Arcanocannon] and [Eradicating Salvo]
Upon reaching 100 Energy, the Plexus Sentinel begins channelling [Protocol: Purge] as it activates the [Arcanomatrix Atomizer]Damage Dealers –
[Manifest Matrices] leaves behind a [Displacement Matrix].
[Purging Lightning] inflicts increasing damage while the Plexus Sentinel's shield holds.
The Reshii Wraps allow[Phase Blinking] reducing the damage taken from [Atomize]Healers –
The Plexus Sentinel inflicts increasing damage with [Purging Lightning] during [Protocol: Purge].
[Eradication Salvo] inflicts heavy damage to players hit by it.
The Reshii Wraps allow[Phase Blinking] reducing the damage taken from [Atomize]Tanks –
[Obliteration Arcanocannon] inflicts heavy damage to players near the impact.
The Reshii Wraps allow[Phase Blinking] reducing the damage taken from [Atomize]
Loom’ithar
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Overview:
Loom'ithar traps enemies within its chamber with [Lair Weaving] and unleashes infused arcane energy with [Overinfusion Burst].
Upon reaching 50% health, Loom'ithar tears itself in two and attacks players directly with [Writhing Wave].Tank –
[Piercing Strand] causes all targets hit to take increased damage from it for a duration.
[Writhing Wave] is split between all targets caught in its area.
Loom'ithar will give chase to their target while consumed with [Unbound Rage]Damage Dealers –
Infused Tangles inflict heavy damage if players are caught in the collapsing ring of threads.
[Infusion Tether] will inflict damge indefinitely until the effect ends.
[Living Silk] inflicts heavy Nature damage and reduces movement speed.Healers –
[Infusion Tether] must be pulled far away from Loom'ithar to end the effect.
[Overinfusion Burst] inflicts Arcane damage as it charges and a massive burst when it ends.
[Living Silk] inflicts heavy Nature damage and reduces movement speed.
Soulbinder Naazindhri
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Overview –
Soulbinder Naazindhri activates the Binding Chambers throughout the room in order to create waves of Shadowguard. The destructive power of [Soulfray Annihilation] can obliterate her enemies, but may disrupt her chambers' work if caught in its path.
Tank –
[Mystic Lash] inflicts significant damage to primary target and increases the damage they take.
After completing[Soulweave Chrysalis] the Unbound Soul is transformed into a more dangerous Ethereal.Damage Dealers –
[Soulfray Annihilation] can destroy all it touches, whether players or Binding Machines.
[Soulfire Convergence] causes the [Soulrend Orb ] to be violently expelled from the target player's body. If it strikes another player, it inflicts negative effects upon them.Healer –
[Soulfray Annihilation] can destroy all it touches, whether players or Binding Machines.
[Mystic Lash] inflicts significant damage to primary target, and increase the damage they take.
The Binding Chamber causes [Essence Implosion] while it is broken or opened, inflicting massive damage to all players.
Forgeweaver Araz
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Overview –
Forgeweaver Araz activates the [Prime Sequence] of Arcane Collectors throughout the room. Once all collectors are active, Araz begins an arcane ritual to summon Dimensius.
Disrupting this ritual twice forces Araz's hand as he activates the final sequence, forming a [Dark Singularity].Damage Dealers –
[Astral Harvest] creates manifestations that cause an [Astral Surge] when they reach Arcane Collectors.
Arcane Echoes duplicate Forgeweaver Araz's abilities.
Arcane Collectors lose their [Arcane Barrier] during the intermission.Healers –
[Astral Harvest] inflicts high periodic damage to its target.
[Arcane Obliteration] inflicts damage to everyone that is reduced by the number of players at the impact location.
[Astral Burn] continously ramps damage during the intermission.Tanks –
[Overwhelming Power] continously stacks on Araz's current target.
[Arcane Convergence] inflicts damage to the raid on completion.
The Soul Hunters
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Overview – Adarus tears open a rift to the void and brands players with [Devourer's Ire]. Adarus will focus his assault on the players bearing this mark.
Velaryn singes any who stand in her path with [Eye Beam] and lunges towards her prey with [The Hunt].
Ilyssa cleaves her target's essence with [Fracture] and feasts on their rended soul with [Spirit Bomb].
Upon reaching 100 Fury, the Demon Hunters unleash their true power and enter [Metamorphosis].Tanks –
[Eye Beam] singes Velaryn's current target with [Fel-Singed] and blasts them away.
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].Damage Dealers –
Adarus continually casts [Consume] at the players bearing [Devourer's Ire].
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].Healers –
Adarus continually casts [Consume] at the players bearing [Devourer's Ire].
[Fracture] cleaves their target's soul into fragments which Ilyssa will attempt to consume with [Spirit Bomb].
Adarus will [Voidstep] to new locations, summoning images which slice open the fabric of the void with [Hungering Slash] and leave behind [Encroaching Oblivion].
Fractillus
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Overview –
Fractillus calls forth [Crystal Nexuses] that amplify the power of the [Nether Prism]. If six nexuses are allowed to amplify a single prism's beam, Fractillus will be empowered with [Crystaline Overcharge].
Upon reaching 100 energy, Fractillus will use its [Shattering Backhand] to knock several players away, shattering any [Crystal Nexus] in their path.Damage Dealers –
Players knocked back by [Shattering Backhand] will shatter [Crystal Nexuses] they hit in to.
[Crystalline Shockwave] places a [Crystal Nexuses] extending the [Nether Prism's] energy towards Fractillus.Healers –
Players knocked back by [Shattering Backhand] will shatter [Crystal Nexuses] they hit in to.
[Crystalline Shockwave] places a [Crystal Nexuses] extending the [Nether Prism's] energy towards Fractillus.Tanks –
Players knocked back by [Shattering Backhand] will shatter [Crystal Nexuses] they hit in to.
[Crystalline Shockwave] places a [Crystal Nexuses] extending the [Nether Prism's] energy towards Fractillus.
Nexus King Salhadaar
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Overview –
Nexus King Salhadaar tests loyalty with [Decree: Oath-Bound] stacks, requiring group soaks of Conquer to remove them before Mind Control. Tank combos of Conquer and Vanquish alternate, with [Behead] dropping void zones. At 50% he mounts The Royal Voidwing for Phase 2 with Netherbreaker portals and Dimension Breath lasers. Intermission 1 (Nexus Descent) splits raid to clear adds while dodging lasers. Intermission 2 (King's Hunger) demands burst on the dragon. Phase 3 brings Galactic Smash spawning Dark Star pulls and Starkiller Swing missiles to redirect into stars.
Tanks – Taunt swap on every Conquer/Vanquish cast: position Conquer into raid for [Decree: Oath-Bound] soaks, aim Vanquish cone away. Aim Dimension Breath frontal laser away from raid in Phase 2. Position at edges in Phase 3 to avoid Galactic Smash/Dark Star pulls; direct Starkiller Swing into stars.
Damage Dealers – Soak Conquer in groups to remove [Decree: Oath-Bound] stacks. Run out with [Behead] to drop void zones. Spread 30+yds for Netherbreaker portals; dodge Dimension Breath lasers; burst The Royal Voidwing in Intermission 2; spread for Galactic Smash/Dark Star and redirect Starkiller Swing missiles into unique stars.
Healers – Monitor and heal [Decree: Oath-Bound] stack removals to prevent Mind Control. Heal through [Behead] void zones and Phase 2 laser/portal damage. Support add clears in Intermission 1; heal Dark Star pulls, rings, and missile impacts in Phase 3.
Dimensius
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Overview –
Dimensius attempts to [Devour] players almost immediately, and again every time he reaches 100 energy. His [Growing Hunger] increases with each cast, pushing the players' [Collective Gravity] to its limits.
When Dimensius' health is depleted, he pulls players into the Dark Heart where they must quickly fly with Xal'atath to safety. He releases his conquered rivals to halt players' advance and attempts to obliterate them with [Extinction] and [Gamma Burst].
After a devastating counter-attack from the players and Xal'atath, Dimensius begins to [Extinguish the Stars]. Upon reaching 100 energy he again attempts to [Devour] everything around him, pulling his [Accretion Disk] ever closer.Tanks –
[Massive Smash] knocks all players away from Dimensius' target.
Players who receive too many applications of [Touch of Oblivion] are killed instantly.
[Fists of the Voidlord] damages and knocks away players near Dimensius' target with every melee attack.Damage Dealers –
Living Mass leaves behind [Excess Mass] when defeated, which can be used to gain [Collective Gravity] and rescue [Airborne] players.
Players can stand in [Antimatter] to reduce its raidwide damage.
[Fists of the Voidlord] damages and knocks away players near Dimensius' target with every melee attack.Healers –
[Devour] and [Extinguish the Stars] inflict heavy damage to all players.
Players can stand in [Antimatter] to reduce its raidwide damage.
[Fists of the Voidlord] damages and knocks away players near Dimensius' target with every melee attack.
Video Guides
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