The Dawnbreaker
The Dawnbreaker Dungeon stands as an ancient fortress shrouded in mystery and bathed in the haunting light of a perpetual dawn. Once a sacred site for an order of sun-worshipping monks, its crumbling halls are now filled with both deadly traps and forgotten treasures. Brave adventurers who enter must navigate twisting corridors, face formidable guardians, and uncover the secrets that have been buried beneath layers of time and myth. Prepare to test your wit, courage, and skill in the heart of the Dawnbreaker Dungeon.
Dungeon Maps
Boss Encounters
Speaker Shadowncrown
Speaker Shadowcrown, the new leader of the Order of Night, formed an alliance with Azj-Kahet and devised a daring scheme to steal the flagship Dawnbreaker. Once a devoted member of the Priory, she has since been overtaken by the darkness of Beledar's Shadow.
-
-
Overview
Angered by the Order of Night's failure to capture the Dawnbreaker, Speaker Shadowcrown joins the fray wielding powerful shadow magic.
At 50% and 1% health remaining Shadowcrown unleashes [Darkness Comes] in an attempt to destroy any players left aboard the Dawnbreaker.Healers:
[Burning Shadows] applies [Shadow Shroud] when removed.
[Darkness Comes] kills any players left aboard the Dawnbreaker.
[Radiant Light] allows skyriding and mounting in combat.Tanks:
[Obsidian Blast] inflicts high damage.
[Darkness Comes] kills any players left aboard the Dawnbreaker.
[Radiant Light] allows skyriding and mounting in combat.Damage Dealers:
The size of [Collapsing Darkness] increases with each explosion.
[Darkness Comes] kills any players left aboard the Dawnbreaker.
[Radiant Light] allows skyriding and mounting in combat.
Anub'ikkaj
Anub'ikkaj ranks among Queen Ansurek's most brilliant strategists. He is a careful planner, renowned for creatively utilizing local resources. His soldiers display fierce loyalty.
-
-
Overview – Anub'ikkaj patrols the streets of Mereldar, strengthened through [Empowered Might] from his nerubian lieutenants. Each of his allies grants formidable power while alive.
Healers –
[Dark Orb]'s final explosion inflicts less damage the farther it travels.
[Shadowy Decay] inflicts substantial damage to all players.Tanks –
[Dark Orb]'s final explosion inflicts less damage the farther it travels.
[Terrifying Slam] inflicts substantial damage and knocks back, fearing other players caught near the primary target.Damage Dealers –
[Dark Orb]'s final explosion inflicts less damage the farther it travels.
[Terrifying Slam] inflicts substantial damage and fears other players caught near the primary target.
Rasha’nan
A terrifying winged beast from the dark depths of Azj-kahet, Rasha'nan is Queen Ansurek's hidden weapon, ready to annihilate the Arathi if her forces fail to capture Mereldar.
-
-
Overview – Rasha'nan sinks her claws into The Dawnbreaker as Nightfall Bombers hurl [Arathi Bomb]s aboard the airship.
After suffering enough damage from the bombs' explosions, Rasha'nan takes flight across Hallowfall and begins to cast [Acidic Eruption] until interrupted.Healers –
[Spinneret's Strands] inflict party-wide damage when snapped.
Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s.
[Radiant Light] allows skyriding and mounting in combat.Tanks –
[Arathi Bomb]s inflict substantial damage to Rasha'nan.
Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s.
[Radiant Light] allows skyriding and mounting in combat.Damage Dealers –
[Arathi Bomb]s inflict substantial damage to Rasha'nan.
Waves of [Rolling Acid] move in the targeted direction and corrode any [Sticky Webs] into [Acid Pool]s.
[Radiant Light] allows skyriding and mounting in combat.
Video Guides
The Dawnbreaker dungeon in 3 minutes or less